Hi Dane,
We tried to compile but getting following error during mapnik2 compilation.
-------------------------------------------------------------------
src/svg_parser.cpp:122: instantiated from here
/usr/local/include/boost/spirit/home/qi/detail/pass_container.hpp:236:
error: no type named ‘type’ in ‘struct
boost::spirit::traits::container_value<std::pair<std::basic_string<char,
std::char_traits<char>, std::allocator<char> >, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > >, void>’
/usr/local/include/boost/spirit/home/qi/detail/pass_container.hpp:248:
error: no type named ‘type’ in ‘struct
boost::spirit::traits::container_value<std::pair<std::basic_string<char,
std::char_traits<char>, std::allocator<char> >, std::basic_string<char,
std::char_traits<char>, std::allocator<char> > >, void>’
scons: *** [src/svg_parser.os] Error 1
--------------------------------------------------------------------
These are the steps we took to install Mapnik:
1.Building ICU → installation was okay
2.Building Boost → installation was okay
3.Getting Mapnik2 source → okay
svn co http://svn.mapnik.org/trunk mapnik2
4. Mapnik installation
rm -rf /usr/local/include/mapnik
# re-install mapnik2 headers
cd
<mapnik2 sources>
sudo python/scons/scons.py install # → This is the line we are getting above
error.
Any thoughts on this? Thanks in advance!
Regards,
-Jin
On Mar 14, 2011, at 7:01 AM, Dane Springmeyer wrote:
> Jin,
>
> I've just imported osm for japan to help get set up for producing products
> for the quake response.
>
> I've noticing the really large relations that Lennard called out as the
> problem. I think he was spot on about this being the problem. I have also
> connected with Artem who appears to have greatly improved Mapnik's ability to
> handle polygons of this size and complexity.
>
> So, I have documented Artem's fix at this ticket:
> http://trac.mapnik.org/ticket/728
>
> What this means is that Mapnik 2.0 (current trunk) may be *much* more suited
> for rendering Japan OSM data. To upgrade to Mapnik trunk see this page:
>
> http://trac.mapnik.org/wiki/Mapnik2
>
> To get your current osm.xml working with Mapnik2 you will need to upgrade it
> like:
>
> $ upgrade_map_xml.py osm.xml osm2.xml
>
> And then use the osm2.xml.
>
> Get in touch if you have any questions or need help. I apologize that I did
> not see this connection sooner.
>
> Dane
>
>
> On Feb 24, 2011, at 10:42 PM, Jin Kang wrote:
>
>> Sorry everyone! The following time should be minute, not sec.
>> amenity-poly: 5.7 min
>> leisure: 1.44min
>> text-poly: 1.43min
>>
>> Sorry for the confusion!
>>
>> Regards,
>>
>> -Jin
>>
>>
>>
>> On Feb 25, 2011, at 3:37 PM, Jin Kang wrote:
>>
>>> Hello everyone,
>>>
>>> This is Jin again from Rainbow. My engineer is rendering Japanese map in
>>> zoom level 16 as I mentioned before but still we are experiencing very slow
>>> rendering speed. Sometime, we are noticing it take several minutes for just
>>> one tile. We put some code to debug and found that we are especially
>>> seeing very slow speed in following layers.
>>>
>>> amenity-poly: 5.7s
>>> leisure: 1.44s
>>> text-poly: 1.43s
>>>
>>> Can someone tell us what are these layers for? Is it okay to deleted these
>>> from OSM file and rendering?
>>>
>>> Thanks in advance!
>>>
>>> -Jin
>>
>> _______________________________________________
>> Mapnik-users mailing list
>> [email protected]
>> https://lists.berlios.de/mailman/listinfo/mapnik-users
>
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