Hi

Atm. the load on cassini is around 20 and the diff imports are fighting 
to stay up. I think it's cmarq's hillshade-generator takes the most 
resources on cassini. top reports ~57.1% IO waiting so I think there's a 
lot of disk going on.

I tried to do a "du -hs /mnt/user-store/osm_hillshading" but ir ran 
loooong until I canceled it.

What I think is going on is that the generate_tiles script creates a 
real huge number of single pngs. Unlike mod_tile it is not combining the 
small tiles into larger chunks (mod_tile packs 8x8 tiles into a 
metatile). Also unless mod_tile it renders each and every tile in each 
and every zoomlevel, while mod_tile only renders tiles that are really 
shown (e.g. it leaves out most of the atlantic at zoomlevel 18, as 
nobody would view the empty sea at this zoomlevel.

Both problems together create a real huge number of files in a single 
directory which is not good for most filesystems. To make things worse, 
/mnt/user-store is connected to cassini via NFS, so there's another 
bottleneck.

I don't know it this really is a problem, but I think it's worth talking 
about it.

Peter

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