Note that there's no caching in place for truetype/vector/ellipse symbols with the agg renderer. As always, there's no better way than to try out the different options in your environment to see what suits your needs best, as there's no single answer to your performance requirements (it will depend on the complexity of your vector/truetype symbol, and the size of your pixmaps). If you do some benchmarking on this, please post a summary of your testcase and conclusions so others can benefit from them :)
cheers, thomas On Tue, Oct 21, 2008 at 21:03, Steve Lime <[EMAIL PROTECTED]> wrote: > There shouldn't be much of a difference although as always it depends. > In the end all of them end up as > images and there is caching in place for both vector and truetype > symbols. You just pay the performance > penalty for the initial rendering. > > Steve > >>>> On 10/21/2008 at 8:44 AM, in message > <[EMAIL PROTECTED]>, "Paul > james" > <[EMAIL PROTECTED]> wrote: >> Hello guys! >> Íd like to know if exist significant performance differences between > these >> tree kinds of symbol : image(pixmap), vector and font(TRUETYPE)... > Which one >> is the best choose (performance) >> >> []́s > _______________________________________________ > mapserver-users mailing list > [email protected] > http://lists.osgeo.org/mailman/listinfo/mapserver-users >
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