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Hi John,

Thanks so much for the help, but so far it's been the same as before.

I tried it all.  Didn't work.

Can I get some more information from you ?

Can I get your rc.firewall ?  ( or whatever equivalent )

What kernel version ?  What are your /proc/*/ipv4/ip_masq_*
settings ?

What modules do you have loaded ?

Do you need to reboot the Linux machine after making modifications
to /proc/*, or module loading, or will these changes take effect
immediately after "activation" ? (like the ip_masq_udp_dloose)

> 
> What I meant was that this seems to work for DirectX 8 games as well.  (At
> least my son says they do.)  I've got a couple of lines in to do the same
> for the DirectX 8 ports but they are currently commented out since they
> don't seem necessary.

I'm starting to think that Dungeon Siege is "more different" than any
of the other DX8 games, or that it doesn't have the same profile.

Anybody else want to throw me a few clues ?

Cheers,
        -- jon

-- 
Jon Eaves <[EMAIL PROTECTED]>
http://www.eaves.org/jon/

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