John Hunter wrote:
> On Nov 9, 2007 1:12 PM, Michael Droettboom <[EMAIL PROTECTED]> wrote:
> 
>> I've committed my changes on the transforms branch so you can play with
>> it -- I'm holding off on changing the trunk due to the pending release.
>> But if everyone agrees on the way to expose this, it would be nice to
>> merge this over to trunk before the release.
> 
> Am I right in assuming that the only thing we lose in this approach is
> faceting (which Eric hates but others may care about)?  Since it is

John, I agree that others may want faceting, but I have not yet heard 
from anyone who does.  When I proposed making "flat" the default I got 
only positive comments, and there have been no complaints about the change.

> orders of magnitudes faster, we could have a pcolor_faceted which
> pcolor calls the old function if shading='faceted'.  Of course the two
> functions would return different types (image vs patch collection)
> which is potentially a bit confusing....  We could play with adding
> faceting to images....

Not worth the trouble; retaining an old-style pcolor with faceting that 
can be turned on is good enough support for the faceted use case--if 
anyone is even using it.

Eric

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