Ryan May wrote:
> Has anyone tried making an 
> OpenGL backend?  If not, can anyone think of any reason why it couldn't 
> be done, maybe using wx's GLCanvas?

I don't know enough about OpenGL, but I wonder if it would really help 
much, as much of the scaling, etc, it happening in MPL code anyway. It 
could be great for future stuff with more 3-d though.

VTK is worth a look for you, as well.

-Chris



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