On 2012/09/14 9:00 AM, Benjamin Root wrote:
> tricontourf() might be more what you are looking for.  Another
> possibility is pcolor() (note that for irregularly spaced grids,
> pcolormesh() would not work).

Huh? I don't think there is anything pcolor can handle that pcolormesh 
can't handle faster.  In both cases, the grids must be quadrilateral, 
but that's all.

Eric

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