Hi list!

I think the following rendering is incorrect:
http://www.maths.leeds.ac.uk/~juhaj/bug.png. Is there any way to work around 
this? I suppose the bug really is in OpenGL, not mayavi, right?

It is somewhat annoying to generate a night's worth of plots only to find that 
almost every single one of them has that problem. (I made the plot a wireframe 
to make it more explicit - in reality I want surface plots and they exhibit 
the same problem.)

Cheers,
Juha

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