I read somewhere in documentation that the process switch delay incurred by
using UseSafethreading = true has been reduced from around 10ms down to 1ms
for OSX when using Carbonevents.
With things going "Cocoa", is there any chance that this latency can be
reduced further ? Ideally I would like to be able to process audio down to
as little as 64 frame block sizes which is of the order of 1.5ms.
Dan
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