Christian (or anyone else with ideas),

I am using TCP and UDP sockets within a loop.  The UDP sockets don't go out 
properly unless I put either app.DoEvents (big no no I realize, so I don't want 
to do that), or I found that DelayMBS also solves the problem, however that 
adds too much delay.

Christian had suggested using the poll function on the socket, and while that 
works great for TCP sockets, it appears to do nothing on UDP sockets (at least 
for transmit anyway).

So, I'm back to the DelayMBS which works wonderfully, however even with the 
shortest value it is introducing too much delay.

Is there another way of doing this?  Either something like DelayMBS which has a 
much shorter delay, or a better method for getting the UDPsocket to send out 
the data when in the loop.  I've tried a thread and that still doesn't do it, 
and also a timer calling the poll function and no luck with that either.


Thanks in advance!

Jon


Jon Daggett
Castle Studios Productions
www.castlestudios.com





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