> What is with socket.poll?

Not sure (that's why I was asking).

With a TCPsocket the .poll works great and does exactly as you described.  But 
with a UDPsocket, the .poll doesn't seem to do anything.  The only way I can 
successfully do what I'm trying to do is with either app.DoEvents, which of 
course I am trying to avoid at all costs, or with DelayMBS which also works 
perfect, except it is introducing too much delay.

Is there any way of doing a DelayMBS which has a much shorter delay time?  What 
I need is like a 1ms version of DelayMBS.

I could try Guy's suggestion, but then I have to totally restructure things and 
I'm not even sure it will work.  Everything works perfectly now, I just need to 
cut down on the amount of delay that DelayMBS is providing, or find a way of 
getting the UDPsockets to send without using the DelayMBS.

But you are right - it seems that the UDPsocket.poll should work (and 
TCPsocket.poll indeed does), but for some reason it is not working.  Not sure 
if it's another RB bug or what, but looking for a solution still.


Thanks!

Jon

Jon Daggett
Castle Studios Productions
www.castlestudios.com





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