Okay. I'm not the only one on this list who has no idea what Second 
Life is. (I checked.)
May I enter a plea for 1) a VERY brief explanation, and 2) a session 
at the MCN conference, since it sounds like it must be really cool, 
whatever it is, and worth spending time learning about.

Amalyah Keshet


At 20:24 11/07/2006, you wrote:
>It's great to see this whole thread.  While I spend most of my time
>developing exhibits for the International Spy Museum, I'm also involved
>with the Electric Sheep Company (www.electricsheepcompany.com).  They
>are a fine group of Second Life developers who create all kinds of
>Second Life builds, experiences, and events for both non-profits and
>for-profit groups.  They built the New Media Consortium campus (which
>now has both a public and private presence), which includes a library
>and museum, and have created several private and public builds with an
>entertainment and education focus.
>
>As a museum person, I'm excited to see where museums can go in Second
>Life.  I was surprised that the "museum" in the NMC virtual campus looks
>and feels like a "standard" art gallery architecturally.  The true
>virtual museum will not look like a museum or a website--it will be
>something else entirely.  There are all kinds of opportunities in
>virtual space for us to break out of the physical logistics of
>real-world museums and create content that allows users to naturally
>interact with each other and with the content in a meaningful way.
>
>The Holocaust Museum stands out to me as a museum that physically
>commands and controls the visitor experience through exemplary design.
>On the web, it's very challenging to design a 2D site that can evoke the
>same feelings and reactions as a physical space.  Second Life gives us
>the opportunity to create powerful 3D spaces that are impossible to
>design in the real world.  What does the museum space you've always
>dreamed of look like?  In Second Life, it can be created...
>
>As a content developer, I also love the idea of using Second Life as a
>collaborative tool among museums and partners to share ideas, mock-up
>real exhibits, and test drive programs.  I'd love to be able to go to
>"science museum world" and see what new kinds of demos educators are
>doing across the country, whether through streaming video or avatar
>scripting.
>
>To me, the essential question is this:  What CAN'T we do in our physical
>museums--due to space, sensitivity of topics, lack of time, etc.?  How
>can we use Second Life to create new museum experiences?  And
>ultimately, how will those virtual experiences inform the real ones we
>offer our guests?
>
>If there is interest in these topics (and it sounds like there is!),
>perhaps we could use the Museums in Second Life group to have a meeting
>sometime in Second Life and discuss our thoughts.
>
>Nina Simon
>nsimon at spymuseum.org
>
>-----Original Message-----
>From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of
>Beth Kanter
>Sent: Thursday, July 06, 2006 5:48 PM
>To: rjurban at uiuc.edu; 'Museum Computer Network Listserv'
>Subject: Re: [MCN-L] Are there any real-life museums on Second Life?
>
>Thanks Richard!
>
>Also, TechSoup is doing an "mixed reality" event - that means the event
>will
>take place in the real world at their office as well as inside of Second
>Life.  The two locations will be joined via audio/video/chat.  We have
>some
>speakers from NPOS lined up to do some presenting and we'll do a little
>tour
>if the nonprofit directory.
>
>Here's the info: http://upcoming.org/event/88581/
>
>If you want to do the in-world event, RSVP early because they're capping
>attendance so the place doesn't crash or get too slow.   Also, if you're
>new
>at this, I'll probably do a newbie orientation sometime next week or on
>Monday, July 17th.   I'll let you all know.
>
>Speaking of Museums and Games - there was an interesting panel at the
>Games
>for Social Change Conference on that topic as well:
>http://www.gamesforchange.org/conference/2006/program.asp
>
>Beth
>
>-----Original Message-----
>From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of
>Richard Urban
>Sent: Thursday, July 06, 2006 4:44 PM
>To: 'Museum Computer Network Listserv'
>Subject: Re: [MCN-L] Are there any real-life museums on Second Life?
>
>Hi all,
>
>In the spirit of putting heads together I created the "Museums in Second
>Life" group this spring. I haven't had a chance to do much with it yet,
>but
>you can find it by searching the SL groups category.  I'm eyeing what
>Beth &
>the TechSoup group are doing for examples of how we can do more to
>interact
>with each other.
>
>I'll also take this opportunity to plug the 2006 MCN conference where
>I'll
>be moderating a panel called "Modding the Museum: Accessing Collections
>through Games" that will feature several panelists who are building
>game-based museum interactives.  Hope to see you in the audience in
>Pasadena!
>
>Richard Urban
>Graduate School of Library and Information Science
>University of Illinois at Urbana-Champaign
>rjurban at uiuc.edu
>http://www.inherentvice.net
>
>-----Original Message-----
>From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of
>Swiader, Larry
>Sent: Thursday, July 06, 2006 3:31 PM
>To: Museum Computer Network Listserv
>Subject: Re: [MCN-L] Are there any real-life museums on Second Life?
>
>Hi Beth,
>
>We've been doing some thinking here at the Holocaust Museum on what a
>presence on Second Life might be like (and mean).  My colleague, David
>Klevan (dklevan at ushmm.org), our Education Manager for Technology and
>Distance Learning, is at the forefront of that thinking.
>
>It'd be nice to put our heads together.....
>
>Regards,
>
>Larry
>
>
>Lawrence Swiader
>Deputy Chief Information Officer
>United States Holocaust Memorial Museum
>
>-----Original Message-----
>From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of
>Beth
>Kanter
>Sent: Thursday, July 06, 2006 11:48 AM
>To: 'Museum Computer Network Listserv'
>Subject: [MCN-L] Are there any real-life museums on Second Life?
>
>Hi Folks,
>
>I've been researching the possibilities for nonprofits on Second Life
>(http://www.secondlife.com), the virtual world.  I'm participating in
>some
>"in-world" projects that TechSoup is organizing around nonprofits in SL.
>There will be an event later this month and we're starting to compile a
>directory of nonprofits using it.  You can see the directory here
>(http://www.writely.com/View.aspx?docid=aptcrhmkxkv_bcjvrhrc2vgbq)
>
>So far, I've seen some "museums" in second life - created by residents,
>but
>not any real life museums there - there may be, but haven't run across
>it.
>The San Jose Art Museum is building a virtual Island for display of
>virtual
>art works being sought from SL http://www.ludica.org.uk/NewWest/ The
>event
>will coincide with ZeroOne Festival http://isea2006.sjsu.edu/Grabbed
>from
>comments in blog post here:
>
>I'm wondering if any of you are investigating the possibilities or doing
>any
>projects.  There a huge community of educators (320) from universities,
>some
>teen education projects, a library project, and embryonic nonprofit
>presence.  I've written up what I learn on my blog here:
>http://beth.typepad.com/beths_blog/npsl/index.html
>
>Beth
>
>
>
>
>
>
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>Computer Network (http://www.mcn.edu)
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Amalyah Keshet
Head of Image Resources & Copyright Management
The Israel Museum, Jerusalem
Tel +972-2-670-8874
Fax +972-2-670-8064 


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