On 04/12/2011 11:34 AM, Gabriel M. Beddingfield wrote:
On Tue, 12 Apr 2011, Mark S. Townsley wrote:
I have an application that ran fine under Meego 1.1 using a netbook. When
I switch it over to Meego 1.2, it seg fault. There are some OpenGL code
inside my app.
For 1.2 MeeGo has switched from OpenGL to GLESv2. If your
application doesn't fit into the GLESv2 subset... this could
be your problem.
Also, the GLESv2 drivers aren't as widely-used as the OpenGL
drivers... so you may have uncovered a bug.
A backtrace would tell you more, though. :-)
Also... if you didn't recompile the gl code (even if it fits in the
subset) then you will fail.
--rusty
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