Hi all,

   Does someone know where in the code are frequency-dependent material 
functions inside geometric 
objects are/can be handled?

   In my reading of the classic FDTD book by Taflove I found two methods 
mentioned for handling 
dispersive materials - the piecewise linear recursive convolution method and 
the auxiliary 
differential equation method. Is one of them being used in MEEP?

   If I have to implement a Drude model (without resorting to the approximation 
of small omega 
suggested on the MEEP page), what parts of MEEP would I have to touch?

Thanks
Manoj


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