Hi!

The patch looks fine, though I think you should move this:

+    if (c->noreply) {
+        c->noreply = false;
+        conn_set_state(c, conn_read);
+        return;
+    }
+

... to being after the verbose if () since without it debugging problems is going to be a real pain.

One thought I had with this is that you could use the token you have added to the server as an additional action verb for future commands.

Cheers,
        -Brian


On Feb 3, 2008, at 11:37 PM, Tomash Brechko wrote:

On Sun, Feb 03, 2008 at 13:33:24 -0800, Brian Aker wrote:
BTW if you can resend the patch for your no-op stuff I'd be happy to
review that.

I guess you mean 'noreply' patch.  It may be found here:

 
http://git.openhack.ru/?p=memcached-patched.git;a=commitdiff;h=7dd54ac11da58690a64fbefcf5dcc81af4fe664b


On Sun, Feb 03, 2008 at 16:18:53 -0800, Brian Aker wrote:
This is the second interface patch. It answers Tomash's questions, and
comes after a conversation with Dormando.


@@ -381,6 +380,7 @@ conn *conn_new(const int sfd, const int
        if (conn_add_to_freelist(c)) {
            conn_free(c);
        }
+        perror("event_add");
        return NULL;
    }

event_add() is not a system call, perror() may or may not return
something meaningful, depending on whether the failure happened in a
syscall executed from event_add(), or in the event_add()'s own logic.


+    sfd_list= (int *)calloc(*count, sizeof(int));
+    if (sfd_list == NULL) {
+        perror("calloc()");
+        return NULL;
+    }
+    memset(sfd_list, -1, sizeof(int) * (*count));

Likewise, malloc() and friends are not system calls, and do not set errno.

Back then I meant it's either calloc() (zeroing), or initialization
with -1, or no initialization at all (and after your explanation only
"-1" seemed to be the right thing to do).  So no need to call calloc()
and then overwriting zeroes with -1, you may use malloc().

On a larger scale, you are storing the array size now along with the
array.  Instead of using 'success' counter in the binding code, you
could store in *count the number of _initialized_ sockets.  Then the
whole thing will be

 - malloc() the array

 - initialize continuous number of elements from the start, set
   *count to the number of initialized elements, leaving the rest
   uninitialized.

With this, no initialization and later tests against -1 will be
required, you will always know that first *count elems are valid.


+        if (bind(sfd, next->ai_addr, next->ai_addrlen) == -1) {
+            if (errno != EADDRINUSE) {
+                int *sfd_ptr;
+                int x;
+
+                perror("bind()");
+ for (sfd_ptr= sfd_list, x = 0; x < *count; sfd_ptr+ +) {
+                    if (*sfd_ptr > -1 )
+                        close(sfd);
+                }

Looks like an infinite loop (x is never increased), and wrong sfd is
closed.  Instead it can be

              if (errno != EADDRINUSE) {
                  perror("bind()");
                  ++sfd_ptr;
                  while (sfd_ptr != sfd_list) {
                      --sfd_ptr;
                      close(*sfd_ptr);
                  }

The trick with initial increment of sfd_ptr, and decrement before the
close() is not a mistake.  This is required because pointer to the
element one past the last is defined, while to one before the first is
not.


+ for (sfd_ptr= sfd_list, x = 0; x < *count; sfd_ptr+ +) {
+                  if (*sfd_ptr > -1 )
+                      close(sfd);
+              }

Copy-pastes are evil ;).


--
  Tomash Brechko

--
_______________________________________________________
Brian "Krow" Aker, brian at tangent.org
Seattle, Washington
http://krow.net/                     <-- Me
http://tangent.org/                <-- Software
http://exploitseattle.com/    <-- Fun
_______________________________________________________
You can't grep a dead tree.


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