Sorry guys, i dont think its a right place for a holywar :) I just
wanted to know what`s the community opinion about merb. Not rails. My
experience didnt go far into rails. But a have a lot good experience
with DM, which fits Merb perfectly. Comparing to AR it didnt make such
pleasure to work with.

Another thing - i have no idea what`s the alternatives to Rails.
Sinatra? Camping? Sure not, they`re built for a different purposes.
And having alternatives is always a good thing. Dont say its like you
grabbed best pieces, put them into one pie and its the best solution
and dumped merb after. No way :)  I might sound a little weird, but
its just my personal thoughts.


On May 25, 12:31 am, Daniel N <[email protected]> wrote:
> On 25 May 2010 13:42, Julian Leviston <[email protected]> wrote:
>
> > What in particular makes it un-ruby-like still? you mean the whole Rails
> > controller DSL glommy stuff specifically or are you talking something else?
> > It's pretty easy to hack on Rails now isn't it? Like replace the bits of
> > crap with bits of yum?
>
> > I'm pretty interested in what you have to say. Sorry if I'm dumb.
>
> > Julian.
>
> I really don't want to criticize my friends hard work.  What the lads have
> done to rails is great.  For me though, using rails is not pleasurable.
>  Rails still feels like rails, and for people that like that great, hope it
> works out.  I'll use it for work where I have to but for pleasure, I sure
> won't be.
>
>
>
>
>
> > On 25/05/2010, at 1:29 PM, Daniel N wrote:
>
> > > If people wanna play with merb then cool.  It's not what it was, and the
> > attempts to move it to rails, while making rails better, have missed the
> > point of what was attractive to me about it.  Rails is still Rails, although
> > theres some better modularity about it, it's still a very slow moving, very
> > heavy framework that always feels more like you're using 'rails' than it
> > feels like you're using 'ruby'.
>
> > > I have not committed a line of code to merb since the 'merger'.  The
> > framework is also very much behind the state of the art now.  None of the
> > original core-team are interested in working on Merb anymore, but I'm glad
> > people are making use of the code that was written.  It does seems a bit
> > like it's trying to push water uphill though.
>
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