Hi,

I have now played a bit with the new unified Select and Move mode. As
far as I understand it, you can select objects normally, e.g. by
clicking on them. When you select an object, you can then move it right
on. Moving the mouse cursor out of the selected object reverts to Select
mode. Hovering the selected object again shows the Move cursor.

Now here's a testcase for you: Get a way with some nodes. Select one of
the nodes. Now alternately hover the node and the way it belongs to. Do
that slow and a bit quicker. When moving from the node over to the way,
Move mode remains active. Go back and forth a bit, sometimes Select move
is active over the not-selected object, mostly Move mode remains active.
So this behaves quite non-deterministic.

Is that by intention or should you really only be able to move the
selected object? I can't really figure out from the code what is
happening or why. Maybe something in
EditInteraction::snapMouseMoveEvent() or
GenericFeatureSnapInteraction::updateSnap().

Another thing I found out, but it's only a discovery: Double-click on a
node. On the first click it's selected and on the second click it's
moved a tiny bit. This happens if you double-click not exactly at the
node's position but within the snap area. The node will be moved right
under the mouse cursor then. So this unified mode is not recommended for
people who always double-click on things, no matter what.

-- 
Yves Goergen "LonelyPixel" <[email protected]>
Visit my web laboratory at http://beta.unclassified.de

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