I think that I've find a bug in the Windows version of Mesa. When I
execute the program attached I've two different windows and if I try to
refresh the glReadPixels window, after refresh the glDrawPixels window,
the program crash.
    I'm tried the same code in a SGI with irix6.5 and Mesa, and it works
very good.
    I'm compiled the lib that I've in my windowsNT machine, and I'm
tried with a compiled library that I find in www.mesa3d.org but I've
always the same problem.

Mesa version number     =    3.0
Operating system        =    Windows NT 4.0
Compiler (and version)  =    VisualC++ v6.0
Mesa driver             =    Windows

                Thanks..

                            Alex Reche Martinez

ReadDrawTest.c

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