Hi folks,
I have downloaded beta3 yesterday a gave it a try. First, compile-time
problems ( compiling for Win32, MSVC6.0 3dfx, using nasm ) :
I had to comment line 114 in include/gl.h
#include <gl/mesa_wgl.h>
since there is not such file in distribution and I couldnt finish compile
with this line present.
Run time problems:
1) On Voodoo1 the beta3 reported to have ARB_multitexture extension
present and gave me 2 available textureunits! ( that's strange, but was
in my log of exported available extensions )
2) After disabling multitexture manually, I experience crashes somewhere
deep inside mesa. I really apologize, but I havent had time to investigate
deeper, but I will gladly send a demonstration of the problem to
anyone who is interested.
Regards,
Petr Sebor
--
Petr Sebor
Technology/Engine Development
SCS Software [ http://www.scssoft.com ]
_______________________________________________
Mesa-bug maillist - [EMAIL PROTECTED]
http://lists.mesa3d.org/mailman/listinfo/mesa-bug
_______________________________________________
Mesa-dev maillist - [EMAIL PROTECTED]
http://lists.mesa3d.org/mailman/listinfo/mesa-dev