Module: Mesa
Branch: main
Commit: df526aae1b2b488e56d3813c42427528b2ecdd4f
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=df526aae1b2b488e56d3813c42427528b2ecdd4f

Author: Samuel Pitoiset <[email protected]>
Date:   Mon Nov 15 18:26:10 2021 +0100

zink: skip one GLES31 subset to avoid GPU hangs on Navi10

Weird bug... I will figure out later.

Signed-off-by: Samuel Pitoiset <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13796>

---

 src/gallium/drivers/zink/ci/zink-radv-skips.txt | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/gallium/drivers/zink/ci/zink-radv-skips.txt 
b/src/gallium/drivers/zink/ci/zink-radv-skips.txt
index 2e573958b5a..1cf92dcded6 100644
--- a/src/gallium/drivers/zink/ci/zink-radv-skips.txt
+++ b/src/gallium/drivers/zink/ci/zink-radv-skips.txt
@@ -8,3 +8,6 @@ spec@arb_shader_image_load_store.invalid
 spec@arb_shader_image_load_store.max-size
 spec@arb_gpu_shader_fp64@execution@glsl-fs-loop-unroll-mul-fp64
 .*@execution@vs_in.*
+
+# Only hangs on Navi10 if run in parallel (no hangs so far on Sienna).
+dEQP-GLES31.functional.geometry_shading.*

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