Module: Mesa
Branch: main
Commit: 882abacde3694c3bf3b0cfd0d124e7dda49d1977
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=882abacde3694c3bf3b0cfd0d124e7dda49d1977

Author: Mike Blumenkrantz <[email protected]>
Date:   Wed Mar  2 10:55:57 2022 -0500

mesa/st: simplify pointsize shader update conditional

ES contexts have no API toggle for this, so it will never be flagged

Reviewed-by: Ilia Mirkin <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

---

 src/mesa/state_tracker/st_atom_shader.c | 18 ++++--------------
 1 file changed, 4 insertions(+), 14 deletions(-)

diff --git a/src/mesa/state_tracker/st_atom_shader.c 
b/src/mesa/state_tracker/st_atom_shader.c
index a2d6a4a0369..f972ffc604d 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -235,13 +235,8 @@ st_update_vp( struct st_context *st )
       if (!st->ctx->GeometryProgram._Current &&
           !st->ctx->TessEvalProgram._Current) {
          /* _NEW_POINT */
-         if (st->lower_point_size) {
-            if (st->ctx->API != API_OPENGLES2)
-               key.export_point_size = 
!st->ctx->VertexProgram.PointSizeEnabled;
-            else
-               /* PointSizeEnabled is always set in ES2 contexts */
-               key.export_point_size = true;
-         }
+         if (st->lower_point_size)
+            key.export_point_size = !st->ctx->VertexProgram.PointSizeEnabled;
          /* _NEW_TRANSFORM */
          if (st->lower_ucp && st_user_clip_planes_enabled(st->ctx))
             key.lower_ucp = st->ctx->Transform.ClipPlanesEnabled;
@@ -297,13 +292,8 @@ st_update_common_program(struct st_context *st, struct 
gl_program *prog,
              !st->ctx->GeometryProgram._Current))
          key.lower_ucp = st->ctx->Transform.ClipPlanesEnabled;
 
-      if (st->lower_point_size) {
-         if (st->ctx->API != API_OPENGLES2)
-            key.export_point_size = !st->ctx->VertexProgram.PointSizeEnabled;
-         else
-            /* PointSizeEnabled is always set in ES2 contexts */
-            key.export_point_size = true;
-      }
+      if (st->lower_point_size)
+         key.export_point_size = !st->ctx->VertexProgram.PointSizeEnabled;
    }
 
    update_gl_clamp(st, prog, key.gl_clamp);

Reply via email to