Module: Mesa
Branch: main
Commit: 9ae0cdc4539e9a64d12c59d1450d865da579e9e0
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=9ae0cdc4539e9a64d12c59d1450d865da579e9e0

Author: Mike Blumenkrantz <[email protected]>
Date:   Wed Mar  2 11:54:18 2022 -0500

mesa/st: check max output components for adding pointsize during precompile

Reviewed-by: Ilia Mirkin <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

---

 src/mesa/state_tracker/st_program.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/mesa/state_tracker/st_program.c 
b/src/mesa/state_tracker/st_program.c
index 6e093308e89..c0802aee2cc 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -2021,7 +2021,9 @@ st_precompile_shader_variant(struct st_context *st,
       if (prog->Target == GL_VERTEX_PROGRAM_ARB ||
           prog->Target == GL_TESS_EVALUATION_PROGRAM_NV ||
           prog->Target == GL_GEOMETRY_PROGRAM_NV) {
-         if (st->lower_point_size && !st->ctx->VertexProgram.PointSizeEnabled)
+         if (st->lower_point_size &&
+             !st->ctx->VertexProgram.PointSizeEnabled &&
+             st_can_add_pointsize_to_program(st, prog))
             key.export_point_size = is_last_vertex_stage(st->ctx, prog) &&
                                     (!prog->nir || 
!nir_find_variable_with_location(prog->nir, nir_var_shader_out, 
VARYING_SLOT_PSIZ));
       }

Reply via email to