Module: Mesa
Branch: main
Commit: 8a5c4b3ebf8f499a862642618e9e3be9a671f46c
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=8a5c4b3ebf8f499a862642618e9e3be9a671f46c

Author: Konstantin Seurer <[email protected]>
Date:   Thu Jun  8 15:24:34 2023 +0200

radv: Adjust the traversal shader description

Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Daniel Schürmann <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23524>

---

 src/amd/vulkan/radv_pipeline.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index eae6ff9d10c..bd312ec7923 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -838,7 +838,7 @@ radv_GetPipelineExecutablePropertiesKHR(VkDevice _device, 
const VkPipelineInfoKH
          break;
       case MESA_SHADER_INTERSECTION:
          name = "Intersection Shader";
-         description = "Vulkan Intersection Shader";
+         description = "Shader responsible for traversing the acceleration 
structure";
          break;
       case MESA_SHADER_CALLABLE:
          name = "Callable Shader";

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