Module: Mesa Branch: main Commit: 8a5c4b3ebf8f499a862642618e9e3be9a671f46c URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8a5c4b3ebf8f499a862642618e9e3be9a671f46c
Author: Konstantin Seurer <[email protected]> Date: Thu Jun 8 15:24:34 2023 +0200 radv: Adjust the traversal shader description Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Daniel Schürmann <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23524> --- src/amd/vulkan/radv_pipeline.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index eae6ff9d10c..bd312ec7923 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -838,7 +838,7 @@ radv_GetPipelineExecutablePropertiesKHR(VkDevice _device, const VkPipelineInfoKH break; case MESA_SHADER_INTERSECTION: name = "Intersection Shader"; - description = "Vulkan Intersection Shader"; + description = "Shader responsible for traversing the acceleration structure"; break; case MESA_SHADER_CALLABLE: name = "Callable Shader";
