Module: Mesa Branch: 7.10 Commit: a80384d7f66624046b9d0747ab64997def208300 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a80384d7f66624046b9d0747ab64997def208300
Author: Ian Romanick <[email protected]> Date: Wed Jan 26 10:14:37 2011 -0800 docs: Update 7.10.1 release notes Replace "Fix an error in uniform arrays in row calculating" with the actual bugzilla that was fixed. Put the entry for bug #30156 in the correct order. --- docs/relnotes-7.10.1.html | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/relnotes-7.10.1.html b/docs/relnotes-7.10.1.html index 85f163f..6280a19 100644 --- a/docs/relnotes-7.10.1.html +++ b/docs/relnotes-7.10.1.html @@ -42,10 +42,10 @@ TBD <li>Fix incorrect handling of <tt>layout</tt> qualifier with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li> -<li>Fix an error in uniform arrays in row calculating.</li> - <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li> +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li> + <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li> @@ -56,7 +56,7 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li> -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li> +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li> <!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> --> _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
