Module: Mesa Branch: master Commit: b341b39db3b8e25d396b1eddbc81517d5ae4bad7 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b341b39db3b8e25d396b1eddbc81517d5ae4bad7
Author: Eric Anholt <[email protected]> Date: Wed Jun 27 16:31:19 2018 -0700 v3d: Fix the shader code address field widths on V3D 4.1+ We were overlapping it with the threadable/nan flags, resulting in incorrect relocations (threadable/nan included in the offset) and wrong ordering in the CLIF files. --- src/broadcom/cle/v3d_packet_v33.xml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/broadcom/cle/v3d_packet_v33.xml b/src/broadcom/cle/v3d_packet_v33.xml index 95e47b5c14..3eb8d8b728 100644 --- a/src/broadcom/cle/v3d_packet_v33.xml +++ b/src/broadcom/cle/v3d_packet_v33.xml @@ -1090,19 +1090,19 @@ <field name="Address of default attribute values" size="32" start="8b" type="address"/> - <field name="Fragment Shader Code Address" size="32" start="12b" type="address"/> + <field name="Fragment Shader Code Address" size="29" start="99" type="address"/> <field name="Fragment Shader 4-way threadable" size="1" start="96" type="bool"/> <field name="Fragment Shader start in final thread section" size="1" start="97" type="bool"/> <field name="Fragment Shader Propagate NaNs" size="1" start="98" type="bool"/> <field name="Fragment Shader Uniforms Address" size="32" start="16b" type="address"/> - <field name="Vertex Shader Code Address" size="32" start="20b" type="address"/> + <field name="Vertex Shader Code Address" size="29" start="163" type="address"/> <field name="Vertex Shader 4-way threadable" size="1" start="160" type="bool"/> <field name="Vertex Shader start in final thread section" size="1" start="161" type="bool"/> <field name="Vertex Shader Propagate NaNs" size="1" start="162" type="bool"/> <field name="Vertex Shader Uniforms Address" size="32" start="24b" type="address"/> - <field name="Coordinate Shader Code Address" size="32" start="28b" type="address"/> + <field name="Coordinate Shader Code Address" size="29" start="227" type="address"/> <field name="Coordinate Shader 4-way threadable" size="1" start="224" type="bool"/> <field name="Coordinate Shader start in final thread section" size="1" start="225" type="bool"/> <field name="Coordinate Shader Propagate NaNs" size="1" start="226" type="bool"/> _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
