On Fri, May 21, 2010 at 8:42 PM, Eric Anholt <e...@anholt.net> wrote: > On Fri, 21 May 2010 08:34:59 -0600, Brian Paul <bri...@vmware.com> wrote: >> Eric Anholt wrote: >> > On Thu, 20 May 2010 15:45:00 -0400, Kristian Høgsberg <k...@bitplanet.net> >> > wrote: >> >> On Thu, May 20, 2010 at 3:18 PM, Eric Anholt <e...@anholt.net> wrote: >> >>> On Wed, 28 Apr 2010 11:00:45 +0000, José Fonseca <jfons...@vmware.com> >> >>> wrote: >> >>>> Ping. >> >>>> >> >>>> Could someone with administrative rights on fdo please make an empty >> >>>> git://anongit.freedesktop.org/mesa/demos repos, so that we can push this >> >>>> branch into it? >> >>>> >> >>>> Jose >> >>> Sorry for the delay. I wanted to get a few things done right when >> >>> making the new repo: >> >>> >> >>> 1) Don't include all of the Mesa history to keep repo size down. >> >>> 2) Keep history of the changes to the demos so annotate works. >> >>> 3) Move the demos to src/ so people just coming to the project see a >> >>> normal-looking tree. >> >>> >> >>> This sure sounded easy with git-filter-branch. We'd done something like >> >>> this with git-split for xcb, and git-filter-branch looked basically like >> >>> git-split but with more options. The ugly part is that the tree-filter >> >>> takes a very long time, but git mv (unlike git rm) requires a >> >>> checked-out tree so you can't index-filter it. Here's how the history >> >>> I've pushed came about. I started with: >> >>> >> >>> commit 1391db428fe7b8f3d1c078da98dc1a231b54347f >> >>> Author: Wiktor Janas <wixorp...@gmail.com> >> >>> Date: Tue May 4 19:50:26 2010 +0200 >> >>> >> >>> u_blitter: fix creating fragment shaders >> >>> >> >>> See FDO bug #27887. >> >>> >> >>> Signed-off-by: Marek Olšák <mar...@gmail.com> >> >>> >> >>> And then: >> >>> >> >>> # Remove everything in src/ >> >>> git filter-branch --index-filter "git rm -rf --cached src" HEAD >> >>> # Remove all the do-nothing commits that now exist >> >>> git filter-branch --prune-empty HEAD >> >>> # Remove the nouveau import commit that was now empty, and confused the >> >>> next filter >> >>> git filter-branch --parent-filter "sed 's|-p >> >>> d57c2aff039d2a1422d0bc4d8e2b850c33d7e95c||'" HEAD >> >>> # Now actually move progs/ to src/ >> >>> git filter-branch -f --index-filter \ >> >>> 'git ls-files -s | sed "s-\tprogs/-\tsrc/-" | >> >>> GIT_INDEX_FILE=$GIT_INDEX_FILE.new \ >> >>> git update-index --index-info && >> >>> mv $GIT_INDEX_FILE.new $GIT_INDEX_FILE' HEAD >> >>> >> >>> Yuck. >> >>> >> >>> Anyway, that resulting tree plus the changes I had in the other tree >> >>> rebased on it is now pushed to: >> >>> >> >>> git+ssh://git.freedesktop.org/git/mesa/demos >> >>> >> >>> I think commit messages are hooked up, too. >> >> Very nice... though, shoudn't we also drop the docs, doxygen, include >> >> and configs subdirectories? >> > >> > Yeah, probably. I'm calling it a night at this point though. Also >> > fixed up the generated Makefile in revision control, pulled in the >> > changes from Mesa master that weren't in (except for the last cygwin >> > fix, and getprocaddress still needs work). >> >> Looks pretty good, Eric. >> >> Don't worry about the getprocaddress test for now, just omit it from >> the build. >> >> There's a bunch of other clean-ups to be done (ex: convert more >> programs to use glew) that I'll try to do in my spare time. >> >> Are we OK to start committing there? > > Sounds like it. I've removed the demos that are successfully building > there from the main Mesa repo. Hopefully for the others, people can fix > the build in the new repo instead of continuing in Mesa. Notably, I > haven't managed to do cygwin native GL yet, which I'd need to get the > wgl bits up, and I don't have a real VG to test against for egl/openvg > (ShivaVG doesn't have the EGL glue and doesn't install headers.)
You can use the Gallium OpenVG implementation. ./configure --enable-egl --enable-gallium-intel --with-state-trackers=egl,vega If you don't want to install you need to do this: export EGL_DRIVERS_PATH=$PWD/lib/egl Otherwise just install it, it even installs a vg.pc. The biggest thing tho is that you need to export EGL_SOFTWARE=true if you are on i965 because the hardware driver will hang your machine. export EGL_SOFTWARE=true Cheers Jakob. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev