"Kevin H. Hobbs" <hob...@ohiou.edu> writes:
> On 08/11/2010 05:18 PM, tom fogal wrote:
> > Right. This is exactly why Mesa's name mangling exists.
> > You mean you haven't been mangling this whole time?  I guess I haven't
> > been reading these mails closely enough.
> 
> It just seems perverse to have to use name mangling to deal with the
> effects of adding -fvisibility=3Dhidden.

That's not why name mangling exists.

A GL library *always* needs, say, glVertex3f to be public and
available.  Visibility is only for hiding the things that glVertex3f
calls in Mesa.

Mangling mangles these entry points to the library.

-tom
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