Dan Nicholson <dbn.li...@gmail.com> writes: [snip] > A possible compromise here would be to put glX* stubs in OSMesa, but > _that_ seems perverse, too.
That would be wonderful for us, though ;) Can we go the other way? Put OSMesa symbols in libGL? That feels an iota less gross to me. Still, some day I'd like to patch VTK to use our GLEW, and avoid all this GL linking altogether. -tom _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev