On Fri, Nov 19, 2010 at 11:38 PM, Daniel Vetter <daniel.vet...@ffwll.ch> wrote: > Hi all,
Hi Daniel its awesome to see somebody else being interested in the i915g driver. > > This is my first stab at creating havoc in i915g. This cleans up a few > obsoletes things and implements execbuf2 support. This way the kernel isn't > forced to allocate a fence anymore if it's not needed. [Note: fence = the > intel hw thingy needed for tiling, not a gallium execution fence]. Hehe I'm the one that usually creates havoc in the driver. Sounds good. > > i915g is still in a very sorry state: > - crashes with BadDrawable on GLXFBconfig changes (and desdruction) with > openaren. This sounds like a st/dri or glx issue instead of a i915g issue, what is the backtrace? > - hangs the chip after a few minutes. > - ... > > Anyway, I've decided to submit the first batch of patches. Comments and > reviews highly welcome. Thanks for taking a interest in the driver. > > Thanks, Daniel > > Daniel Vetter (13): > i915g: rip out ->sw_tiled > i915g: add pineview pci ids > i915g: kill RGBA/X formats > i915g: kill buf->map_gtt > i915g: kill idws->pool > i915g: prepare winsys/batchbuffer for execbuf2 All of the above are Reviewed-by: Jakob Bornecrantz <wallbra...@gmail.com> The ones below I will respond directly to with comments, note not linear. > i915g: s/hw_tiled/tiling > i915g: drop alignment, type parameters for iws->buffer_create > i915g: add winsys function to create tiled buffers > i915g: switch to tiled allocations, kill set_fence > i915g: return tiling in iws->buffer_from_handle > i915g: implement unfenced color&depth buffer using tiling bits > i915g: implement unfenced relocs for textures using tiling bits Do you have commit access? Or should I push the patches for you? Cheers Jakob. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev