On Sat, Feb 6, 2016 at 4:10 PM, Ilia Mirkin <[email protected]> wrote:
> The builtin data can get released with a glReleaseShaderCompiler call.
> We're careful everywhere to clone everything that comes out of builtins
> except here, where we accidentally return the signature belonging to the
> builtin version, rather than the locally-cloned one.
>
> Signed-off-by: Ilia Mirkin <[email protected]>
> Cc: [email protected]

Tested-by: Rob Herring <[email protected]>
_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to