On Sat, Feb 6, 2016 at 4:10 PM, Ilia Mirkin <[email protected]> wrote: > The builtin data can get released with a glReleaseShaderCompiler call. > We're careful everywhere to clone everything that comes out of builtins > except here, where we accidentally return the signature belonging to the > builtin version, rather than the locally-cloned one. > > Signed-off-by: Ilia Mirkin <[email protected]> > Cc: [email protected]
Tested-by: Rob Herring <[email protected]> _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
