Hi guys, The first patch is ready to go. I just need an ack on this one.
Thanks, Marek On Sat, Jan 30, 2016 at 3:48 PM, Marek Olšák <mar...@gmail.com> wrote: > From: Marek Olšák <marek.ol...@amd.com> > > --- > src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 4 ++++ > 1 file changed, 4 insertions(+) > > diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > index d98627f..8a194c0 100644 > --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > @@ -5692,6 +5692,10 @@ get_mesa_program(struct gl_context *ctx, > prog->OutputsWritten, 0ULL, > prog->PatchOutputsWritten); > count_resources(v, prog); > > + /* The GLSL IR won't be needed anymore. */ > + ralloc_free(shader->ir); > + shader->ir = NULL; > + > /* This must be done before the uniform storage is associated. */ > if (shader->Type == GL_FRAGMENT_SHADER && > (prog->InputsRead & VARYING_BIT_POS || > -- > 2.1.4 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev