LGTM.
Reviewed-by: Brian Paul <bri...@vmware.com>

On 02/11/2016 08:56 AM, Marek Olšák wrote:
Hi guys,

The first patch is ready to go. I just need an ack on this one.

Thanks,

Marek

On Sat, Jan 30, 2016 at 3:48 PM, Marek Olšák <mar...@gmail.com> wrote:
From: Marek Olšák <marek.ol...@amd.com>

---
  src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 4 ++++
  1 file changed, 4 insertions(+)

diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp 
b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index d98627f..8a194c0 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -5692,6 +5692,10 @@ get_mesa_program(struct gl_context *ctx,
                               prog->OutputsWritten, 0ULL, 
prog->PatchOutputsWritten);
     count_resources(v, prog);

+   /* The GLSL IR won't be needed anymore. */
+   ralloc_free(shader->ir);
+   shader->ir = NULL;
+
     /* This must be done before the uniform storage is associated. */
     if (shader->Type == GL_FRAGMENT_SHADER &&
         (prog->InputsRead & VARYING_BIT_POS ||
--
2.1.4

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://urldefense.proofpoint.com/v2/url?u=https-3A__lists.freedesktop.org_mailman_listinfo_mesa-2Ddev&d=BQIGaQ&c=Sqcl0Ez6M0X8aeM67LKIiDJAXVeAw-YihVMNtXt-uEs&r=T0t4QG7chq2ZwJo6wilkFznRSFy-8uDKartPGbomVj8&m=dZ5yRj49C44SwYiTy2Igx0jvjL1jXD0RWxH2nVyjjtk&s=r41K46U6uebwoCQhAfRNxhbtxSldnp_HueqDca6PJwc&e=


_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to