On Thu, Mar 10, 2016 at 10:57 AM, Nicolai Hähnle <[email protected]> wrote: >> - if (c->MaxCombinedAtomicBuffers > 0) >> + if (c->MaxCombinedAtomicBuffers > 0) { >> extensions->ARB_shader_atomic_counters = GL_TRUE; >> + extensions->ARB_shader_atomic_counter_ops = GL_TRUE; >> + } > > > I believe there's pre-GCN AMD hardware which can support atomic counters but > not atomic_counter_ops (at least according to what the closed driver > exposes, I haven't actually checked the docs), so there should probably be a > capability flag here.
I assumed this was due to laziness... seems odd if the SSBO atomic ops can be supported, but those same ops can't be supported on atomic buffers. Glenn / Dave - do you guys happen to know what the pre-GCN hw is capable of? -ilia _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
