On Mon, Apr 11, 2016 at 11:18 AM, Jakob Sinclair <[email protected]> wrote: > On 2016-04-11 14:07, Marek Olšák wrote: >> >> Hi Jakob, >> >> Getting familiar with the code should be the first priority. I suggest >> you start with a simple feature like adding an easy GL or GL ES >> extension into your favourite driver. >> >> You should also use a test suite for testing driver correctness. The >> main one everybody should use is called "piglit". Some people also use >> dEQP. >> >> Marek > > > Thanks for the tips! I have been looking at the ARB_shader_image_load_store > and ARB_shader_image size extensions for GL ES 3.1 and noticed that the > radeonsi drivers does not support them even though the driver supports the > extensions in the core profile. From what I can tell all supported functions > are already in the driver. What needs to be added to the driver to gain > support for the extensions in a GL ES 3.1 context?
Nothing. They aren't extensions in GL ES 3.1, but rather core features. Have you tested them and found that something was unsupported through GL ES 3.1 entrypoints? -ilia _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
