We're dropping Meta in favor of BLORP everywhere we can.

This also fixes bugs when copying cubemaps to 2D, which is currently
broken in the meta pass.  BLORP just works.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94198
Signed-off-by: Kenneth Graunke <kenn...@whitecape.org>
---
 src/mesa/drivers/dri/i965/intel_copy_image.c | 34 +++++++++++++++++++++++-----
 1 file changed, 28 insertions(+), 6 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/intel_copy_image.c 
b/src/mesa/drivers/dri/i965/intel_copy_image.c
index a50a780..b65c646 100644
--- a/src/mesa/drivers/dri/i965/intel_copy_image.c
+++ b/src/mesa/drivers/dri/i965/intel_copy_image.c
@@ -25,6 +25,7 @@
  *    Jason Ekstrand <jason.ekstr...@intel.com>
  */
 
+#include "brw_blorp.h"
 #include "intel_fbo.h"
 #include "intel_tex.h"
 #include "intel_blit.h"
@@ -209,8 +210,33 @@ copy_miptrees(struct brw_context *brw,
               int dst_x, int dst_y, int dst_z, unsigned dst_level,
               int src_width, int src_height)
 {
+   struct gl_context *ctx = &brw->ctx;
    unsigned bw, bh;
 
+   if (brw->gen >= 6 &&
+       brw->format_supported_as_render_target[dst_mt->format] &&
+       !_mesa_is_format_compressed(src_mt->format)) {
+
+      /* We'll use the destination format for both images */
+      mesa_format format = dst_mt->format;
+
+      brw_blorp_blit_miptrees(brw,
+                              src_mt, src_level, src_z, format, SWIZZLE_XYZW,
+                              dst_mt, dst_level, dst_z, format,
+                              src_x, src_y,
+                              src_x + src_width, src_y + src_height,
+                              dst_x, dst_y,
+                              dst_x + src_width, dst_y + src_height,
+                              GL_NEAREST, false, false, /* mirror */
+                              false, false);
+      return;
+   }
+
+   if (src_mt->num_samples > 0 || dst_mt->num_samples > 0) {
+      _mesa_problem(ctx, "Failed to copy multisampled texture with BLORP\n");
+      return;
+   }
+
    /* We are now going to try and copy the texture using the blitter.  If
     * that fails, we will fall back mapping the texture and using memcpy.
     * In either case, we need to do a full resolve.
@@ -267,7 +293,8 @@ intel_copy_image_sub_data(struct gl_context *ctx,
    struct intel_mipmap_tree *src_mt, *dst_mt;
    unsigned src_level, dst_level;
 
-   if (_mesa_meta_CopyImageSubData_uncompressed(ctx,
+   if (brw->gen < 6 &&
+       _mesa_meta_CopyImageSubData_uncompressed(ctx,
                                                 src_image, src_renderbuffer,
                                                 src_x, src_y, src_z,
                                                 dst_image, dst_renderbuffer,
@@ -309,11 +336,6 @@ intel_copy_image_sub_data(struct gl_context *ctx,
       dst_level = 0;
    }
 
-   if (src_mt->num_samples > 0 || dst_mt->num_samples > 0) {
-      _mesa_problem(ctx, "Failed to copy multisampled texture with BLORP\n");
-      return;
-   }
-
    copy_miptrees(brw, src_mt, src_x, src_y, src_z, src_level,
                  dst_mt, dst_x, dst_y, dst_z, dst_level,
                  src_width, src_height);
-- 
2.8.2

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