Fixes GL44-CTS.tessellation_shader.single.max_patch_vertices,
which uses gl_PatchVerticesIn in the TES, but doesn't link against
a TCS (which would allow the linker to lower it to a constant).

Signed-off-by: Kenneth Graunke <[email protected]>
Cc: [email protected]
---
 src/mesa/drivers/dri/i965/brw_context.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/mesa/drivers/dri/i965/brw_context.c 
b/src/mesa/drivers/dri/i965/brw_context.c
index 97dc226..aad2afb 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -599,6 +599,7 @@ brw_initialize_context_constants(struct brw_context *brw)
       ctx->Const.MaxClipPlanes = 8;
 
    ctx->Const.LowerTessLevel = true;
+   ctx->Const.LowerTESPatchVerticesIn = true;
    ctx->Const.PrimitiveRestartForPatches = true;
 
    ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = 16 * 1024;
-- 
2.8.3

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