Hi, On Thursday, 15 September 2016 02:10:24 CEST Kenneth Graunke wrote: > This needs to be above the switch on API, as that can return true > (valid to render) before this error check even had a chance to run. > > Fixes ESEXT-CTS.draw_elements_base_vertex_tests.invalid_mapped_bos, > which worked before commit 72f1566f90c434c7752d8405193eec68d6743246. > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > Cc: Mathias Fröhlich <mathias.froehl...@web.de>
Indeed. Thanks for fixing! Reviewed-by: Mathias Fröhlich <mathias.froehl...@web.de> best Mathias > --- > src/mesa/main/api_validate.c | 12 ++++++------ > 1 file changed, 6 insertions(+), 6 deletions(-) > > diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c > index b35751e..6cb626a 100644 > --- a/src/mesa/main/api_validate.c > +++ b/src/mesa/main/api_validate.c > @@ -45,6 +45,12 @@ check_valid_to_render(struct gl_context *ctx, const char *function) > return false; > } > > + if (!_mesa_all_buffers_are_unmapped(ctx->Array.VAO)) { > + _mesa_error(ctx, GL_INVALID_OPERATION, > + "%s(vertex buffers are mapped)", function); > + return false; > + } > + > switch (ctx->API) { > case API_OPENGLES2: > /* For ES2, we can draw if we have a vertex program/shader). */ > @@ -119,12 +125,6 @@ check_valid_to_render(struct gl_context *ctx, const char *function) > unreachable("Invalid API value in check_valid_to_render()"); > } > > - if (!_mesa_all_buffers_are_unmapped(ctx->Array.VAO)) { > - _mesa_error(ctx, GL_INVALID_OPERATION, > - "%s(vertex buffers are mapped)", function); > - return false; > - } > - > return true; > } > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev