Reviewed-by: Edward O'Callaghan <[email protected]> On 11/18/2016 03:00 PM, Dave Airlie wrote: > From: Dave Airlie <[email protected]> > > The translation to llvm was failing here due to required lod. > > This fixes some new SteamVR shaders. > > Signed-off-by: Dave Airlie <[email protected]> > --- > src/amd/common/ac_nir_to_llvm.c | 5 ++++- > 1 file changed, 4 insertions(+), 1 deletion(-) > > diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c > index 2023c50..3a37d2d 100644 > --- a/src/amd/common/ac_nir_to_llvm.c > +++ b/src/amd/common/ac_nir_to_llvm.c > @@ -3522,7 +3522,10 @@ static void visit_tex(struct nir_to_llvm_context *ctx, > nir_tex_instr *instr) > address[count++] = sample_index; > } else if(instr->op == nir_texop_txs) { > count = 0; > - address[count++] = lod; > + if (lod) > + address[count++] = lod; > + else > + address[count++] = ctx->i32zero; > } > > for (chan = 0; chan < count; chan++) { >
signature.asc
Description: OpenPGP digital signature
_______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
