On Thu, Jan 26, 2017 at 9:04 PM, Nicolai Hähnle <nhaeh...@gmail.com> wrote: > On 26.01.2017 20:23, Ilia Mirkin wrote: >> >> I have no serious preference, but for doubles, we use a shader cap. > > > I think this: > >> On Thu, Jan 26, 2017 at 2:09 PM, Nicolai Hähnle <nhaeh...@gmail.com> >> wrote: >>> >>> v1.1: move to using a normal CAP. (Marek) > > > ... suggests that this has already gone back and forth :) > > Pragmatically, is there hardware that can do 64 bit ints only in some of the > shader stages?
I'll give you a different answer: I think the double cap and other shader caps can be changed to normal caps if there is no reason for them to be shader caps. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev