On 26.01.2017 06:47, Ilia Mirkin wrote:
All the other calls to retrieve the attachment have been covered except
this one - return the proper error for attachment points that are valid
enums but out of bound for the driver.
Fixes GL45-CTS.geometry_shader.layered_fbo.fb_texture_invalid_attachment
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
---
v1 -> v2: no changes. also no change in Intel CI.
src/mesa/main/fbobject.c | 14 +++++++++++---
1 file changed, 11 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 6e86248..04d1daf 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3156,6 +3156,7 @@ _mesa_framebuffer_texture(struct gl_context *ctx, struct
gl_framebuffer *fb,
const char *caller)
{
struct gl_renderbuffer_attachment *att;
+ bool is_color_attachment;
/* The window-system framebuffer object is immutable */
if (_mesa_is_winsys_fbo(fb)) {
@@ -3165,10 +3166,17 @@ _mesa_framebuffer_texture(struct gl_context *ctx,
struct gl_framebuffer *fb,
}
/* Not a hash lookup, so we can afford to get the attachment here. */
- att = get_attachment(ctx, fb, attachment, NULL);
+ att = get_attachment(ctx, fb, attachment, &is_color_attachment);
if (att == NULL) {
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid attachment %s)", caller,
- _mesa_enum_to_string(attachment));
+ if (is_color_attachment) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(invalid color attachment %s)", caller,
+ _mesa_enum_to_string(attachment));
+ } else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "%s(invalid attachment %s)", caller,
+ _mesa_enum_to_string(attachment));
+ }
return;
}
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