Reviewed-by: Nicolai Hähnle <nicolai.haeh...@amd.com>

On 08.02.2017 19:03, Marek Olšák wrote:
From: Eric Anholt <e...@anholt.net>

---
 src/mapi/glapi/gen/gl_API.dtd | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mapi/glapi/gen/gl_API.dtd b/src/mapi/glapi/gen/gl_API.dtd
index bdc62f1..7822651 100644
--- a/src/mapi/glapi/gen/gl_API.dtd
+++ b/src/mapi/glapi/gen/gl_API.dtd
@@ -83,21 +83,21 @@ When adding new functions, please annote them correctly.  
In most cases this
 will just mean adding a '<glx ignore="true"/>' tag.

 param:
      name - name of the parameter
      type - fully qualified type (e.g., with "const", etc.)
      client_only - boolean flag set on parameters which are interpreted only
          by the client and are not present in the protocol encoding (e.g.,
         the stride parameters to Map1f, etc.)
      count - for counted arrays (e.g., the 'lists' parameter to glCallLists),
          the parameter or literal that represents the count.  For functions
-         like glVertex3fv it will be a litteral, for others it will be one of
+         like glVertex3fv it will be a literal, for others it will be one of
          the parameters.
      counter - this parameter is a counter that will be referenced by the
          'count' attribute in another parameter.
      count_scale - literal value scale factor for the 'count' attribute.
          See ProgramParameters4dvNV for an example.
      output - this parameter is used to store the output of the function.
      variable_param - name of parameter used to determine the number of
          elements referenced by this parameter.  This should be the name of a
          single enum parameter.  Most of the gl*Parameter[if]v functions use
          this.  Additionally, the enums that can be passed should be properly


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