https://bugs.freedesktop.org/show_bug.cgi?id=42930

--- Comment #8 from Marek Olšák <mar...@gmail.com> 2011-11-15 11:38:47 PST ---
(In reply to comment #7)
> But hopefully it shouldn't be hard to make the optimization in the GLSL, and
> therefore avoid backward notificiation calls.

If only I had time to do this.

Well, the driver can also lie to the state tracker and to applications that it
supports more uniform components than it really does. That would be worse than
what we had before, but it would still be by an order of magniture better than
what we have now (that is, EVE Online would work).

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