On Tue, May 02, 2017 at 04:15:42PM -0700, Jason Ekstrand wrote: > On Thu, Apr 27, 2017 at 11:32 AM, Nanley Chery <nanleych...@gmail.com> > wrote: > > > The lifespan of the fast-clear data will surpass the render pass scope. > > We need CCS_D to be enabled in order to invalidate blocks previously > > marked as cleared and to sample cleared data correctly. > > > > Signed-off-by: Nanley Chery <nanley.g.ch...@intel.com> > > --- > > src/intel/vulkan/anv_blorp.c | 15 ++---- > > src/intel/vulkan/genX_cmd_buffer.c | 94 +++++++++++++++++++----------- > > -------- > > 2 files changed, 52 insertions(+), 57 deletions(-) > > > > diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c > > index d17b73dcc7..5e7d4b06b8 100644 > > --- a/src/intel/vulkan/anv_blorp.c > > +++ b/src/intel/vulkan/anv_blorp.c > > @@ -1383,7 +1383,8 @@ ccs_resolve_attachment(struct anv_cmd_buffer > > *cmd_buffer, > > &cmd_buffer->state.attachments[att]; > > > > if (att_state->aux_usage == ISL_AUX_USAGE_NONE || > > - att_state->aux_usage == ISL_AUX_USAGE_MCS) > > + att_state->aux_usage == ISL_AUX_USAGE_MCS || > > + att_state->fast_clear == false) > > return; /* Nothing to resolve */ > > > > assert(att_state->aux_usage == ISL_AUX_USAGE_CCS_E || > > @@ -1432,7 +1433,7 @@ ccs_resolve_attachment(struct anv_cmd_buffer > > *cmd_buffer, > > * the render pass. We need a full resolve. > > */ > > resolve_op = BLORP_FAST_CLEAR_OP_RESOLVE_FULL; > > - } else if (att_state->fast_clear) { > > + } else { > > /* We don't know what to do with clear colors outside the render > > * pass. We need a partial resolve. Only transparent black is > > * built into the surface state object and thus no resolve is > > @@ -1443,11 +1444,6 @@ ccs_resolve_attachment(struct anv_cmd_buffer > > *cmd_buffer, > > att_state->clear_value.color.uint32[2] || > > att_state->clear_value.color.uint32[3]) > > resolve_op = BLORP_FAST_CLEAR_OP_RESOLVE_PARTIAL; > > - } else { > > - /* The image "natively" supports all the compression we care > > about > > - * and we don't need to resolve at all. If this is the case, we > > also > > - * don't need to resolve for any of the input attachment cases > > below. > > - */ > > } > > } else if (usage & ANV_SUBPASS_USAGE_INPUT) { > > /* Input attachments are clear-color aware so, at least on Sky > > Lake, we > > @@ -1474,8 +1470,7 @@ ccs_resolve_attachment(struct anv_cmd_buffer > > *cmd_buffer, > > struct blorp_surf surf; > > get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_COLOR_BIT, > > att_state->aux_usage, &surf); > > - if (att_state->fast_clear) > > - surf.clear_color = vk_to_isl_color(att_state->clear_value.color); > > + surf.clear_color = vk_to_isl_color(att_state->clear_value.color); > > > > /* From the Sky Lake PRM Vol. 7, "Render Target Resolve": > > * > > @@ -1504,8 +1499,6 @@ ccs_resolve_attachment(struct anv_cmd_buffer > > *cmd_buffer, > > > > /* Once we've done any sort of resolve, we're no longer fast-cleared */ > > att_state->fast_clear = false; > > - if (att_state->aux_usage == ISL_AUX_USAGE_CCS_D) > > - att_state->aux_usage = ISL_AUX_USAGE_NONE; > > } > > > > void > > diff --git a/src/intel/vulkan/genX_cmd_buffer.c > > b/src/intel/vulkan/genX_cmd_buffer.c > > index ddb22c4539..0ea378fde2 100644 > > --- a/src/intel/vulkan/genX_cmd_buffer.c > > +++ b/src/intel/vulkan/genX_cmd_buffer.c > > @@ -232,6 +232,50 @@ color_attachment_compute_aux_usage(struct anv_device > > *device, > > att_state->input_aux_usage = ISL_AUX_USAGE_MCS; > > att_state->fast_clear = false; > > return; > > + } else if (GEN_GEN == 7 && > > + (iview->isl.base_level > 0 || > > + iview->isl.base_array_layer > 0 || > > + iview->isl.array_len > 1)) { > > + /* On gen7, we can't do multi-LOD or multi-layer CCS. We technically > > + * can, but it comes with crazy restrictions that we don't want to > > deal > > + * with now. > > + */ > > + att_state->aux_usage = ISL_AUX_USAGE_NONE; > > + att_state->input_aux_usage = ISL_AUX_USAGE_NONE; > > + att_state->fast_clear = false; > > + return; > > + } else if (iview->image->aux_usage == ISL_AUX_USAGE_CCS_E) { > > + att_state->aux_usage = ISL_AUX_USAGE_CCS_E; > > + att_state->input_aux_usage = ISL_AUX_USAGE_CCS_E; > > + } else { > > + att_state->aux_usage = ISL_AUX_USAGE_CCS_D; > > + if (isl_format_supports_ccs_e(&device->info, iview->isl.format)) { > > + /* SKL can sample from CCS with one restriction. > > + * > > + * From the Sky Lake PRM, RENDER_SURFACE_STATE:: > > AuxiliarySurfaceMode: > > + * > > + * "If Number of Multisamples is MULTISAMPLECOUNT_1, AUX_CCS_D > > + * setting is only allowed if Surface Format supported for > > Fast > > + * Clear. In addition, if the surface is bound to the sampling > > + * engine, Surface Format must be supported for Render Target > > + * Compression for surfaces bound to the sampling engine." > > + * > > + * In other words, we can only sample from a fast-cleared image > > if it > > + * also supports color compression. > > + * > > + * TODO: Consider using a heuristic to determine if temporarily > > enabling > > + * CCS_E for this image view would be beneficial. > > + * > > + * While fast-clear resolves and partial resolves are fairly > > cheap in the > > + * case where you render to most of the pixels, full resolves > > are not > > + * because they potentially involve reading and writing the > > entire > > + * framebuffer. If we can't texture with CCS_E, we should leave > > it off and > > + * limit ourselves to fast clears. > > + */ > > + att_state->input_aux_usage = ISL_AUX_USAGE_CCS_D; > > + } else { > > + att_state->input_aux_usage = ISL_AUX_USAGE_NONE; > > + } > > > > Is this refactor needed? I don't see how this code does anything different > from what we had before. > >
Prior to this patch CCS_D would only enabled if a fast clear would occur on the attachment. With this patch, CCS_D is always enabled regardless of whether a fast clear operation is performed. -Nanley > > } > > > > assert(iview->image->aux_surface.isl.usage & ISL_SURF_USAGE_CCS_BIT); > > @@ -240,6 +284,10 @@ color_attachment_compute_aux_usage(struct anv_device > > *device, > > color_is_zero_one(att_state->clear_value.color, iview->isl.format); > > > > if (att_state->pending_clear_aspects == VK_IMAGE_ASPECT_COLOR_BIT) { > > + > > + /* We should have returned early if the aux buffer will not be > > used. */ > > + assert(att_state->aux_usage != ISL_AUX_USAGE_NONE); > > + > > /* Start off assuming fast clears are possible */ > > att_state->fast_clear = true; > > > > @@ -253,17 +301,6 @@ color_attachment_compute_aux_usage(struct anv_device > > *device, > > render_area.extent.height != iview->extent.height) > > att_state->fast_clear = false; > > > > - if (GEN_GEN <= 7) { > > - /* On gen7, we can't do multi-LOD or multi-layer fast-clears. We > > - * technically can, but it comes with crazy restrictions that we > > - * don't want to deal with now. > > - */ > > - if (iview->isl.base_level > 0 || > > - iview->isl.base_array_layer > 0 || > > - iview->isl.array_len > 1) > > - att_state->fast_clear = false; > > - } > > - > > /* On Broadwell and earlier, we can only handle 0/1 clear colors */ > > if (GEN_GEN <= 8 && !att_state->clear_color_is_zero_one) > > att_state->fast_clear = false; > > @@ -275,41 +312,6 @@ color_attachment_compute_aux_usage(struct anv_device > > *device, > > } else { > > att_state->fast_clear = false; > > } > > - > > - /** > > - * TODO: Consider using a heuristic to determine if temporarily > > enabling > > - * CCS_E for this image view would be beneficial. > > - * > > - * While fast-clear resolves and partial resolves are fairly cheap in > > the > > - * case where you render to most of the pixels, full resolves are not > > - * because they potentially involve reading and writing the entire > > - * framebuffer. If we can't texture with CCS_E, we should leave it > > off and > > - * limit ourselves to fast clears. > > - */ > > - if (iview->image->aux_usage == ISL_AUX_USAGE_CCS_E) { > > - att_state->aux_usage = ISL_AUX_USAGE_CCS_E; > > - att_state->input_aux_usage = ISL_AUX_USAGE_CCS_E; > > - } else if (att_state->fast_clear) { > > - att_state->aux_usage = ISL_AUX_USAGE_CCS_D; > > - /* From the Sky Lake PRM, RENDER_SURFACE_STATE:: > > AuxiliarySurfaceMode: > > - * > > - * "If Number of Multisamples is MULTISAMPLECOUNT_1, AUX_CCS_D > > - * setting is only allowed if Surface Format supported for Fast > > - * Clear. In addition, if the surface is bound to the sampling > > - * engine, Surface Format must be supported for Render Target > > - * Compression for surfaces bound to the sampling engine." > > - * > > - * In other words, we can only sample from a fast-cleared image if > > it > > - * also supports color compression. > > - */ > > - if (isl_format_supports_ccs_e(&device->info, iview->isl.format)) > > - att_state->input_aux_usage = ISL_AUX_USAGE_CCS_D; > > - else > > - att_state->input_aux_usage = ISL_AUX_USAGE_NONE; > > - } else { > > - att_state->aux_usage = ISL_AUX_USAGE_NONE; > > - att_state->input_aux_usage = ISL_AUX_USAGE_NONE; > > - } > > } > > > > static bool > > -- > > 2.12.2 > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev