Hi Wladimir. I started working on this topic last week and thought some time on how to add those ext texture formats in a clean and nice way. I come up with this patches:
https://github.com/austriancoder/mesa/commit/1fac9dd179976dce3d991bb0715707021c093f1a.patch https://github.com/austriancoder/mesa/commit/f408fc40a028fa00e87900e6fd4cce65ee6640c2.patch IMO it is a simpler implementation as I do not need two variants of macros (base and extended) and there is no need for translate_texture_format_ext(..). What is your opinion about it? greets -- Christian Gmeiner, MSc https://www.youtube.com/user/AloryOFFICIAL https://soundcloud.com/christian-gmeiner _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
