On 20 May 2017 at 01:16, Rob Herring <r...@kernel.org> wrote: > On Fri, May 19, 2017 at 12:57 PM, Emil Velikov <emil.l.veli...@gmail.com> > wrote: >> On 18 May 2017 at 23:01, Rob Herring <r...@kernel.org> wrote: >>> On Thu, May 18, 2017 at 5:25 AM, Emil Velikov <emil.l.veli...@gmail.com> >>> wrote: >>>> On 18 May 2017 at 05:10, Chih-Wei Huang <cwhu...@android-x86.org> wrote: >>>>> 2017-05-18 12:01 GMT+08:00 Xu, Randy <randy...@intel.com>: >>>>>> >>>>>>> -----Original Message----- >>>>>>> From: Palli, Tapani >>>>>>> > >>>>>>> > It's just applied. Isn't it? >>>>>>> > Yesterday without this patch >>>>>>> > the color format is mismatch apparently. >>>>>>> >>>>>>> Yeah we do need this. TBH I don't quite understand why but will try to >>>>>>> figure >>>>>>> it out. I remember we used to have a patch in Surfaceflinger at one >>>>>>> point >>>>>>> because visual was hardcoded there and this might be related. >>>>>>> >>>>>>> // Tapani >>>>>> >>>>>> Sorry, that's for different issue, I mix it with RGB565 blending one. >>>>>> This patch is required because some Android GLES test apps, like >>>>>> gl2_basic, need to create RGBA8888 surface. >>>>> >>>>> Indeed it is. >>>>> >>>>> As Emil pointed out, the patch was merged before >>>>> but reverted later since it broke desktop. >>>>> >>>>> So what's the current upstreaming plan? >>>>> >>>> No idea about a plan, but how you can fix it once and for all: >>>> >>>> Extend the loader extension(s) to have a get_caps() callback, >>>> analogous to __DRIimageExtension::getCapabilities. >>>> Then the DRI module will query [the loader] and advertise the >>>> RGBX/RGBA visuals when possible. >>> >>> Could we do something compile time instead to enable just for Android? >>> Seems like a lot of complexity when the platform needing these pixel >>> formats doesn't need the backwards compatibility. Or maybe there are >>> other things needing this interface? >>> >> Having a short/mid term ifdef ANDROID is perfectly fine. >> >> Can we address some of the existing ones before/alongside the newly added >> ones? >> Afacit the nouveau bits are no longer applicable. > > Yeah. I don't explicitly warn for KK or less, but will add that and fix these. > >> While for the >> gbm/egl 'use "gallium_dri.so"' one can either use your latest build >> rework or MESA_LOADER_DRIVER_OVERRIDE. > > How does the build rework help? My only reservation with using an env > var is generally Android things don't rely on them and it would break > working systems. I'm not even completely certain I can set env vars > globally. It would be nice if the build system could set defaults for > env vars we could use. > IIRC with the rework you have the dri driver names are known as we reach targets/dri/Android.mk Thus one can reuse them to create the separate drivers - be that one blob + {sym,hard}links as we do in autotools/scons, or - completely separate drivers like i965 and other classic drivers.
On the envvar side - it is meant as a workaround. It's not something we want to set by the build. Android-x86 already sets some at boot time, so it should be possible to add one there. -Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev