I don't think this is actually required, if the depth range values are different from the ones stored in the context, we already flush and trigger _NEW_VIEWPORT in set_depth_range_no_notify().
Signed-off-by: Samuel Pitoiset <[email protected]> --- src/mesa/main/viewport.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c index 5529f55ee71..a4097efd6f0 100644 --- a/src/mesa/main/viewport.c +++ b/src/mesa/main/viewport.c @@ -274,8 +274,6 @@ _mesa_DepthRange(GLclampd nearval, GLclampd farval) unsigned i; GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - if (MESA_VERBOSE&VERBOSE_API) _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); -- 2.13.1 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
