From: Marek Olšák <marek.ol...@amd.com>

---
 src/gallium/drivers/radeonsi/si_blit.c       |  8 +++++---
 src/gallium/drivers/radeonsi/si_pipe.h       | 23 +++++++++++++++++++----
 src/gallium/drivers/radeonsi/si_state.c      | 19 +++++++++++++++----
 src/gallium/drivers/radeonsi/si_state_draw.c | 11 +++++------
 4 files changed, 44 insertions(+), 17 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_blit.c 
b/src/gallium/drivers/radeonsi/si_blit.c
index ae7f809..3228933 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -399,21 +399,22 @@ si_decompress_depth(struct si_context *sctx,
                        if (inplace_planes & PIPE_MASK_Z)
                                tex->dirty_level_mask = 0;
                        if (inplace_planes & PIPE_MASK_S)
                                tex->stencil_dirty_level_mask = 0;
                }
        }
        /* set_framebuffer_state takes care of coherency for single-sample.
         * The DB->CB copy uses CB for the final writes.
         */
        if (copy_planes && tex->resource.b.b.nr_samples > 1)
-               si_make_CB_shader_coherent(sctx, tex->resource.b.b.nr_samples);
+               si_make_CB_shader_coherent(sctx, tex->resource.b.b.nr_samples,
+                                          false);
 }
 
 static void
 si_decompress_sampler_depth_textures(struct si_context *sctx,
                                     struct si_textures_info *textures)
 {
        unsigned i;
        unsigned mask = textures->needs_depth_decompress_mask;
 
        while (mask) {
@@ -504,21 +505,22 @@ static void si_blit_decompress_color(struct pipe_context 
*ctx,
                }
 
                /* The texture will always be dirty if some layers aren't 
flushed.
                 * I don't think this case occurs often though. */
                if (first_layer == 0 && last_layer >= max_layer) {
                        rtex->dirty_level_mask &= ~(1 << level);
                }
        }
 
        sctx->decompression_enabled = false;
-       si_make_CB_shader_coherent(sctx, rtex->resource.b.b.nr_samples);
+       si_make_CB_shader_coherent(sctx, rtex->resource.b.b.nr_samples,
+                                  vi_dcc_enabled(rtex, first_level));
 }
 
 static void
 si_decompress_color_texture(struct si_context *sctx, struct r600_texture *tex,
                            unsigned first_level, unsigned last_level)
 {
        /* CMASK or DCC can be discarded and we can still end up here. */
        if (!tex->cmask.size && !tex->fmask.size && !tex->dcc_offset)
                return;
 
@@ -1193,21 +1195,21 @@ static void si_do_CB_resolve(struct si_context *sctx,
 
        si_blitter_begin(&sctx->b.b, SI_COLOR_RESOLVE |
                         (info->render_condition_enable ? 0 : 
SI_DISABLE_RENDER_COND));
        util_blitter_custom_resolve_color(sctx->blitter, dst, dst_level, dst_z,
                                          info->src.resource, info->src.box.z,
                                          ~0, sctx->custom_blend_resolve,
                                          format);
        si_blitter_end(&sctx->b.b);
 
        /* Flush caches for possible texturing. */
-       si_make_CB_shader_coherent(sctx, 1);
+       si_make_CB_shader_coherent(sctx, 1, false);
 }
 
 static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
                                     const struct pipe_blit_info *info)
 {
        struct si_context *sctx = (struct si_context*)ctx;
        struct r600_texture *src = (struct r600_texture*)info->src.resource;
        struct r600_texture *dst = (struct r600_texture*)info->dst.resource;
        MAYBE_UNUSED struct r600_texture *rtmp;
        unsigned dst_width = u_minify(info->dst.resource->width0, 
info->dst.level);
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index 671c488..3e59e21 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -50,21 +50,24 @@
 #define SI_CONTEXT_INV_ICACHE          (R600_CONTEXT_PRIVATE_FLAG << 0)
 /* SMEM L1, other names: KCACHE, constant cache, DCACHE, data cache */
 #define SI_CONTEXT_INV_SMEM_L1         (R600_CONTEXT_PRIVATE_FLAG << 1)
 /* VMEM L1 can optionally be bypassed (GLC=1). Other names: TC L1 */
 #define SI_CONTEXT_INV_VMEM_L1         (R600_CONTEXT_PRIVATE_FLAG << 2)
 /* Used by everything except CB/DB, can be bypassed (SLC=1). Other names: TC 
L2 */
 #define SI_CONTEXT_INV_GLOBAL_L2       (R600_CONTEXT_PRIVATE_FLAG << 3)
 /* Write dirty L2 lines back to memory (shader and CP DMA stores), but don't
  * invalidate L2. SI-CIK can't do it, so they will do complete invalidation. */
 #define SI_CONTEXT_WRITEBACK_GLOBAL_L2 (R600_CONTEXT_PRIVATE_FLAG << 4)
-/* gaps */
+/* Writeback & invalidate the L2 metadata cache. It can only be coupled with
+ * a CB or DB flush. */
+#define SI_CONTEXT_INV_L2_METADATA     (R600_CONTEXT_PRIVATE_FLAG << 5)
+/* gap */
 /* Framebuffer caches. */
 #define SI_CONTEXT_FLUSH_AND_INV_DB    (R600_CONTEXT_PRIVATE_FLAG << 7)
 #define SI_CONTEXT_FLUSH_AND_INV_CB    (R600_CONTEXT_PRIVATE_FLAG << 8)
 /* Engine synchronization. */
 #define SI_CONTEXT_VS_PARTIAL_FLUSH    (R600_CONTEXT_PRIVATE_FLAG << 9)
 #define SI_CONTEXT_PS_PARTIAL_FLUSH    (R600_CONTEXT_PRIVATE_FLAG << 10)
 #define SI_CONTEXT_CS_PARTIAL_FLUSH    (R600_CONTEXT_PRIVATE_FLAG << 11)
 #define SI_CONTEXT_VGT_FLUSH           (R600_CONTEXT_PRIVATE_FLAG << 12)
 #define SI_CONTEXT_VGT_STREAMOUT_SYNC  (R600_CONTEXT_PRIVATE_FLAG << 13)
 
@@ -190,20 +193,21 @@ struct si_framebuffer {
        unsigned                        spi_shader_col_format_blend;
        unsigned                        spi_shader_col_format_blend_alpha;
        ubyte                           nr_samples:5; /* at most 16xAA */
        ubyte                           log_samples:3; /* at most 4 = 16xAA */
        ubyte                           compressed_cb_mask;
        ubyte                           color_is_int8;
        ubyte                           color_is_int10;
        ubyte                           dirty_cbufs;
        bool                            dirty_zsbuf;
        bool                            any_dst_linear;
+       bool                            CB_has_shader_readable_metadata;
 };
 
 struct si_clip_state {
        struct r600_atom                atom;
        struct pipe_clip_state          state;
        bool                            any_nonzeros;
 };
 
 struct si_sample_locs {
        struct r600_atom        atom;
@@ -588,28 +592,39 @@ si_optimal_tcc_alignment(struct si_context *sctx, 
unsigned upload_size)
         * the whole thing will fit into a cache line if we align it to its 
size.
         * The idea is that multiple small uploads can share a cache line.
         * If the upload size is greater, align it to the cache line size.
         */
        alignment = util_next_power_of_two(upload_size);
        tcc_cache_line_size = sctx->screen->b.info.tcc_cache_line_size;
        return MIN2(alignment, tcc_cache_line_size);
 }
 
 static inline void
-si_make_CB_shader_coherent(struct si_context *sctx, unsigned num_samples)
+si_make_CB_shader_coherent(struct si_context *sctx, unsigned num_samples,
+                          bool shaders_read_metadata)
 {
        sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_CB |
                         SI_CONTEXT_INV_VMEM_L1;
 
-       /* Single-sample color is coherent with shaders on GFX9. */
-       if (sctx->b.chip_class <= VI || num_samples >= 2)
+       if (sctx->b.chip_class >= GFX9) {
+               /* Single-sample color is coherent with shaders on GFX9, but
+                * L2 metadata must be flushed if shaders read metadata.
+                * (DCC, CMASK).
+                */
+               if (num_samples >= 2)
+                       sctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2;
+               else if (shaders_read_metadata)
+                       sctx->b.flags |= SI_CONTEXT_INV_L2_METADATA;
+       } else {
+               /* SI-CI-VI */
                sctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2;
+       }
 }
 
 static inline void
 si_make_DB_shader_coherent(struct si_context *sctx, unsigned num_samples,
                           bool include_stencil)
 {
        sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_DB |
                         SI_CONTEXT_INV_VMEM_L1;
 
        /* Single-sample depth (not stencil) is coherent with shaders on GFX9. 
*/
diff --git a/src/gallium/drivers/radeonsi/si_state.c 
b/src/gallium/drivers/radeonsi/si_state.c
index d116c07..e5d8d21 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -2566,21 +2566,22 @@ static void si_set_framebuffer_state(struct 
pipe_context *ctx,
         *
         * When MSAA is enabled, CB and TC caches are flushed on demand
         * (after FMASK decompression). Shader write -> FB read transitions
         * cannot happen for MSAA textures, because MSAA shader images are
         * not supported.
         *
         * Only flush and wait for CB if there is actually a bound color buffer.
         */
        if (sctx->framebuffer.nr_samples <= 1 &&
            sctx->framebuffer.state.nr_cbufs)
-               si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples);
+               si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
+                                          
sctx->framebuffer.CB_has_shader_readable_metadata);
 
        sctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
 
        /* u_blitter doesn't invoke depth decompression when it does multiple
         * blits in a row, but the only case when it matters for DB is when
         * doing generate_mipmap. So here we flush DB manually between
         * individual generate_mipmap blits.
         * Note that lower mipmap levels aren't compressed.
         */
        if (sctx->generate_mipmap_for_depth)
@@ -2601,20 +2602,21 @@ static void si_set_framebuffer_state(struct 
pipe_context *ctx,
        sctx->framebuffer.spi_shader_col_format_alpha = 0;
        sctx->framebuffer.spi_shader_col_format_blend = 0;
        sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
        sctx->framebuffer.color_is_int8 = 0;
        sctx->framebuffer.color_is_int10 = 0;
 
        sctx->framebuffer.compressed_cb_mask = 0;
        sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
        sctx->framebuffer.log_samples = 
util_logbase2(sctx->framebuffer.nr_samples);
        sctx->framebuffer.any_dst_linear = false;
+       sctx->framebuffer.CB_has_shader_readable_metadata = false;
 
        for (i = 0; i < state->nr_cbufs; i++) {
                if (!state->cbufs[i])
                        continue;
 
                surf = (struct r600_surface*)state->cbufs[i];
                rtex = (struct r600_texture*)surf->base.texture;
 
                if (!surf->color_initialized) {
                        si_initialize_color_surface(sctx, surf);
@@ -2635,20 +2637,23 @@ static void si_set_framebuffer_state(struct 
pipe_context *ctx,
                if (surf->color_is_int10)
                        sctx->framebuffer.color_is_int10 |= 1 << i;
 
                if (rtex->fmask.size) {
                        sctx->framebuffer.compressed_cb_mask |= 1 << i;
                }
 
                if (rtex->surface.is_linear)
                        sctx->framebuffer.any_dst_linear = true;
 
+               if (vi_dcc_enabled(rtex, surf->base.u.tex.level))
+                       sctx->framebuffer.CB_has_shader_readable_metadata = 
true;
+
                r600_context_add_resource_size(ctx, surf->base.texture);
 
                p_atomic_inc(&rtex->framebuffers_bound);
 
                if (rtex->dcc_gather_statistics) {
                        /* Dirty tracking must be enabled for DCC usage 
analysis. */
                        sctx->framebuffer.compressed_cb_mask |= 1 << i;
                        vi_separate_dcc_start_query(ctx, rtex);
                }
        }
@@ -4015,21 +4020,22 @@ static void si_set_tess_state(struct pipe_context *ctx,
 
 static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
 {
        struct si_context *sctx = (struct si_context *)ctx;
 
        si_update_fb_dirtiness_after_rendering(sctx);
 
        /* Multisample surfaces are flushed in si_decompress_textures. */
        if (sctx->framebuffer.nr_samples <= 1 &&
            sctx->framebuffer.state.nr_cbufs)
-               si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples);
+               si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
+                                          
sctx->framebuffer.CB_has_shader_readable_metadata);
 }
 
 /* This only ensures coherency for shader image/buffer stores. */
 static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
 {
        struct si_context *sctx = (struct si_context *)ctx;
 
        /* Subsequent commands must wait for all shader invocations to
         * complete. */
        sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
@@ -4060,23 +4066,28 @@ static void si_memory_barrier(struct pipe_context *ctx, 
unsigned flags)
        }
 
        /* MSAA color, any depth and any stencil are flushed in
         * si_decompress_textures when needed.
         */
        if (flags & PIPE_BARRIER_FRAMEBUFFER &&
            sctx->framebuffer.nr_samples <= 1 &&
            sctx->framebuffer.state.nr_cbufs) {
                sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
 
-               /* Single-sample color is coherent with TC on GFX9. */
-               if (sctx->screen->b.chip_class <= VI)
+               if (sctx->b.chip_class >= GFX9) {
+                       /* Single-sample color is coherent with TC on GFX9. */
+                       if (sctx->framebuffer.CB_has_shader_readable_metadata)
+                               sctx->b.flags |= SI_CONTEXT_INV_L2_METADATA;
+               } else {
+                       /* SI-CI-VI */
                        sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+               }
        }
 
        /* Indirect buffers use TC L2 on GFX9, but not older hw. */
        if (sctx->screen->b.chip_class <= VI &&
            flags & PIPE_BARRIER_INDIRECT_BUFFER)
                sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
 }
 
 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
 {
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c 
b/src/gallium/drivers/radeonsi/si_state_draw.c
index 2796427..b981676 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -980,27 +980,26 @@ void si_emit_cache_flush(struct si_context *sctx)
                 * All operations that invalidate L2 also seem to invalidate
                 * metadata. Volatile (VOL) and WC flushes are not listed here.
                 *
                 * TC    | TC_WB         = writeback & invalidate L2 & L1
                 * TC    | TC_WB | TC_NC = writeback & invalidate L2 for MTYPE 
== NC
                 *         TC_WB | TC_NC = writeback L2 for MTYPE == NC
                 * TC            | TC_NC = invalidate L2 for MTYPE == NC
                 * TC    | TC_MD         = writeback & invalidate L2 metadata 
(DCC, etc.)
                 * TCL1                  = invalidate L1
                 */
+               tc_flags = 0;
 
-               /* When flushing CB or DB, L2 metadata should always be invali-
-                * dated before texturing. Invalidating L2 data is not needed
-                * in some cases.
-                */
-               tc_flags = EVENT_TC_ACTION_ENA |
-                          EVENT_TC_MD_ACTION_ENA;
+               if (rctx->flags & SI_CONTEXT_INV_L2_METADATA) {
+                       tc_flags = EVENT_TC_ACTION_ENA |
+                                  EVENT_TC_MD_ACTION_ENA;
+               }
 
                /* Ideally flush TC together with CB/DB. */
                if (rctx->flags & SI_CONTEXT_INV_GLOBAL_L2) {
                        /* Writeback and invalidate everything in L2 & L1. */
                        tc_flags = EVENT_TC_ACTION_ENA |
                                   EVENT_TC_WB_ACTION_ENA;
 
                        /* Clear the flags. */
                        rctx->flags &= ~(SI_CONTEXT_INV_GLOBAL_L2 |
                                         SI_CONTEXT_WRITEBACK_GLOBAL_L2 |
-- 
2.7.4

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