Dear all, I thought I might send out this patch another time with its full history and freshly rebased. All the changes that I applied were a result of reviews by Nicolai (mostly) and Emil (thanks again to both of you).
The set is mirroed at https://github.com/gerddie/mesa/tree/regrename-v9 The patch fixes a series of bugs where shader compilation fails with "translation from TGSI failed!" Among these are * https://bugs.freedesktop.org/show_bug.cgi?id=65448 which I can confirm will be fixed for R600_DEBUG=nosb set (with sb enabled it will fail with a failing assertion in the sb code). * According to a user report against v5, the patch also fixes #99349 I can also confirm that the patch fixes the Piano and Voloplosion benchmarks implemented in gputest on BARTS (r600g). The patch has no significant impact on runtime - not taking Dave's patch into account that in itself reduces the register renaming run-time for shaders with a large numbers of temporary registers. The patch doesn't introduce piglit regression (I tested the shader subset). spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec2-index-rd is fixed though. The algorithm works like follows: - first the program is scanned, the loops, switch and if/else scopes are collected and for each temporary first and last reads and writes and the according scopes are collected, and it is recorded whether a variable is written conditionally, and whether loops have continue or break statements. - then after the whole program has been scanned, the life times are estimated by merging the read and write scopes for each temporary on a per component bases, - the life-times of the cmponents are merged, - the register mapping is evaluated, and - the mapping is applied with the rename_temp_registers method implemented by Dave. I've used the patches for quite some time now and so far I didn't encounter any problems, many thanks for any comments, Gert Patch history: v2:* significantly cut down on the memory allocations, * expose only a minimal interface to register lifetime estimation and calculating the rename table, v3: was broken and v4 restarted from v2 v4:* split the changes into more patches * correct formatting errors, * remove the use of the STL with one exception though: since in st_glsl_to_tgsi.cpp std::sort is already used and its run-time performance is significantly better than qsort. It is used in the register rename mapping evaluation. It can be disabled by commenting out the define USE_STL_SORT in st_glsl_to_tgsi_temprename.cpp. * add more tests and improve the life-time evaluation accordingly, * further reduce memory allocations, * rename functions and methods to better clarify what they are used for, * remove unused methods and variables in prog_scope, * eliminate the class tgsi_temp_lifetime, * no longer require C++11 for the core library code, however, the tests make use of C++11 and the STL v5: * correct formatting following Emil's suggetions * remove un-needed libraries for the tests v6:* the components are now tracked individually and the life time of a temporary is evaluated by merging the life-times of their components, * BRK/CONT are now handled separately, * the final algorithm to evaluate the life-times was simplified, * read and write in the same instruction is now considered to be always well defined, * adherence to the coding stile was improved, * the case scope level is now below the according switch scope level, * the new register merge method replaces the old version, i.e. no environment variables to switch between implementations. In theory, one could also remove the function get_last_temp_read_first_temp_write, but is is still used in some code in a #define 0 block, so I didn't touch it. * when compiled in debug mode and with the environment variable GLSL_TO_TGSI_RENAME_DEBUG specified the TGSI and resulting register lifetimes will be dumped to stderr.Here Nicolai suggested to use _mesa_register_file_name instead of my hand-backed array of strings, but currently that function doesn't write out all the needed names, so I thought it might be better to address this in another patch that also extends _mesa_register_file_name, * unused registers are now ignored in the rename mapping evaluation, * registers that are only read get a life-time {x,x}, with x the instruction line were the register is last read, so they can be merged, * the patch has been rebased against 7d7bcd65d v7:* Correct documentation of GLSL_TO_TGSI_RENAME_DEBUG in commit message. * fix typos, include files, formatting, and some variable names, * add anonymous namespace around classes, * replace debug_log singleton by a function, * cleanup the switch-case scope creation, * track switch variable only for SWITCH statement, * add test case with switch in loop that has a case where the register is written, then falls through where it is read and correct code accordingly, specifically, this showed that Nicolai was right that the scope of the case that falls through must not be extended, * add test case for more then one break in loop and make sure the first break is used for life-time tracking, * simplify access flag tracking and merging, * drop special handling of registers that are only read, i.e. treat them like unused registers since renumber_registers will do this anyway, * simplify the enclosing scope resolution, * handle TEMP[0] just like the others; somehow I had the idea that TEMP[0] is special and should not be touched, and the debug output running various programs and also from piglit shaders doesn't show TEMP[0] as used, * optimize renaming evaluation by only copying used registers to the reg_access array that is used for the evaluation, v8:* added Dave Airlie's patch for register renaming slightly changed to account for the inst->resource_index since the reminder of the patch set makes use of his renaming methods. Since my mapping evaluator doesn't require a recursive renaming strategy, the problem that made Dave revert this patch does not occure after applying the series, v9:* add check to handle op-codes TGSI_OPCODE_CAL and TGSI_OPCODE_RET, i.e. if these opcondes are encountered that the register lifetime estimation will bailout and signal that no renaming can take place (because subroutines are not tracked), * add array-id to debug output for PROGRAM_ARRAY, * rebase to 39f3e2507c6 Dave Airlie (1): st_glsl_to_tgsi: rewrite rename registers to use array fully. Gert Wollny (6): mesa/st: glsl_to_tgsi move some helper classes to extra files mesa/st: glsl_to_tgsi: implement new temporary register lifetime tracker mesa/st: glsl_to_tgsi: add tests for the new temporary lifetime tracker mesa/st: glsl_to_tgsi: add register rename mapping evaluator mesa/st: glsl_to_tgsi: Add test set for evaluation of rename mapping mesa/st: glsl_to_tgsi: tie in new temporary register merge approach configure.ac | 1 + src/mesa/Makefile.am | 2 +- src/mesa/Makefile.sources | 4 + src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 400 +---- src/mesa/state_tracker/st_glsl_to_tgsi_private.cpp | 196 +++ src/mesa/state_tracker/st_glsl_to_tgsi_private.h | 168 ++ .../state_tracker/st_glsl_to_tgsi_temprename.cpp | 1008 ++++++++++++ .../state_tracker/st_glsl_to_tgsi_temprename.h | 71 + src/mesa/state_tracker/tests/Makefile.am | 36 + .../tests/test_glsl_to_tgsi_lifetime.cpp | 1600 ++++++++++++++++++++ 10 files changed, 3124 insertions(+), 362 deletions(-) create mode 100644 src/mesa/state_tracker/st_glsl_to_tgsi_private.cpp create mode 100644 src/mesa/state_tracker/st_glsl_to_tgsi_private.h create mode 100644 src/mesa/state_tracker/st_glsl_to_tgsi_temprename.cpp create mode 100644 src/mesa/state_tracker/st_glsl_to_tgsi_temprename.h create mode 100644 src/mesa/state_tracker/tests/Makefile.am create mode 100644 src/mesa/state_tracker/tests/test_glsl_to_tgsi_lifetime.cpp -- 2.13.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev