From: Emil Velikov <[email protected]> Seemingly, the original intent behind _eglError's 'msg' was aimed to provide a function name.
At some point, people started using it the way EGL_KHR_debug's callback() message is meant to be used. Aka providing meaningful information to the developer/user. Swap the funcName/msg argument order in the _eglDebugReport() call. The 'funcName' variable is implicitly set, props to the _eglSetFuncName() call at the start of each public entrypoint. Signed-off-by: Emil Velikov <[email protected]> --- src/egl/main/eglcurrent.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/egl/main/eglcurrent.c b/src/egl/main/eglcurrent.c index b197833e88e..7af3011b757 100644 --- a/src/egl/main/eglcurrent.c +++ b/src/egl/main/eglcurrent.c @@ -286,7 +286,7 @@ _eglError(EGLint errCode, const char *msg) else type = EGL_DEBUG_MSG_ERROR_KHR; - _eglDebugReport(errCode, msg, type, NULL); + _eglDebugReport(errCode, NULL, type, msg); } else _eglInternalError(errCode, msg); -- 2.14.1 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
