On 01/10/2012 10:09 PM, Dave Airlie wrote:
> On Tue, Jan 10, 2012 at 7:28 PM, Eric Anholt <e...@anholt.net> wrote:
>> On Tue, 10 Jan 2012 11:52:57 +0000, Dave Airlie <airl...@gmail.com> wrote:
>>> From: Dave Airlie <airl...@redhat.com>
>>>
>>> Things can get confused if you expose one without the other which can happen
>>> if you are missing one or two of the extensions (like say float textures).
>>
>> Can you clarify what "things can get confused" means?
> 
> Well piglit starts to fail in wierd and wonderful way, I just don't
> think we have any valid use cases for exposing GLSL1.30 without GL3
> and I'd like to enforce that.
> 

Some tests only check for GLSL 1.3 and then use functions like
glUniform*ui that glew only sets up if GL_VERSION_3_0 and as a result
they call a NULL pointer.

> Dave.
> _______________________________________________
> mesa-dev mailing list
> mesa-dev@lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to